Books like A Game Design Vocabulary by Anna Anthropy


First publish date: 2014
Genre: Arts & Culture/Graphic Design
Authors: Anna Anthropy
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A Game Design Vocabulary by Anna Anthropy

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Books similar to A Game Design Vocabulary (13 similar books)

Game design workshop by 4570864|Tracy Fullerton book cover

πŸ“˜ Game design workshop

As experienced teachers of novice game designers, the authors have discovered patterns in the way that students grasp game design β€” the mistakes they make as well as the methods to help them to create better games. Each exercise requires no background in programming or artwork, releasing beginning designers from the intricacies of electronic game production and allowing them to learn what works and what doesn't work in a game system. Additionally, these exercises teach important skills in system design: the processes of prototyping, playtesting, and redesigning.

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Press Reset by 11874845|Jason Schreier book cover

πŸ“˜ Press Reset


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How to Talk about Videogames by 4732617|Ian Bogost book cover

πŸ“˜ How to Talk about Videogames
 by Ian Bogost


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Fundamentals of Game Design by 4759169|Ernest Adams book cover

πŸ“˜ Fundamentals of Game Design


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Game design theory by 11526274|Keith Burgun book cover

πŸ“˜ Game design theory

Game design theory explores how digital games fit into the long history of games and offers solutions to video games' toughest design challenges.

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Game Development Essentials by 6662280|Jeannie Novak book cover

πŸ“˜ Game Development Essentials


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Serious games by 1385595|Clark C. Abt book cover

πŸ“˜ Serious games


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Physics for Game Developers by 7017553|David Bourg book cover

πŸ“˜ Physics for Game Developers


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The Game design reader by 7544218|Katie Salen book cover

πŸ“˜ The Game design reader

A curated collection of 32 seminal essays that explore game design, analysis, and criticism, serving as a classroom companion and professional reference.

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Games, design and play by 11956467|Colleen Macklin book cover

πŸ“˜ Games, design and play


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Challenges for game designers by 7403408|Brenda Brathwaite book cover

πŸ“˜ Challenges for game designers


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Art and Science of Game Design by 12780528|Philippe O'Connor book cover

πŸ“˜ Art and Science of Game Design


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Game design by 11540592|Lewis Pulsipher book cover

πŸ“˜ Game design

"The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential"--Provided by publisher.

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Some Other Similar Books

The Art of Game Design: A Book of Lenses by Jesse Schell
Levels of the Game: On Design and Design Thinking by Jesse Schell
Game Design Theory: A New Philosophy for Understanding Games by Koster, Ian
Rules of Play: Game Design Fundamentals by Katie Salen, Eric Zimmerman
Game Mechanics: Advanced Game Design by Tracy Fullerton
The Game Design Reader: A Rules of Play Anthology by Katie Salen, Eric Zimmerman

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