Books like Game design by Lewis Pulsipher


"The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential"--Provided by publisher.
First publish date: 2012
Authors: Lewis Pulsipher
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Game design by Lewis Pulsipher

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Books similar to Game design (15 similar books)

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