Books like Video games by Jeanne Sturm


First publish date: 2009
Genre: History/Modern History
Authors: Jeanne Sturm
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Video games by Jeanne Sturm

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Books similar to Video games (9 similar books)

Minecraft by 11638210|Matthew Needler book cover

πŸ“˜ Minecraft

Explore the creative possibilities of Minecraft with expert guidance, step‑by‑step instructions, and Notch’s favorite buildsβ€”from whimsical cathedrals to playful inventions that showcase the game’s limitless imagination.

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MINECRAFT COMBAT HANDBOOK by 11620856|Stephanie Milton book cover

πŸ“˜ MINECRAFT COMBAT HANDBOOK

An updated guide to surviving and thriving in Minecraft, featuring new stats, tips, and strategies for defense, combat, and fort building.

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Game design by 11941337|Greg Austic book cover

πŸ“˜ Game design

This book explains how games are designed and what makes a good game. Readers will discover new processes, integrate visual information with text, and learn technical word meanings as they find out how games are designed and what makes a good game.

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Nintendo Video Game Designer Shigeru Miyamoto by 7129634|Kari Cornell book cover

πŸ“˜ Nintendo Video Game Designer Shigeru Miyamoto


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The Video Game Debate by 8374875|Thorsten Quandt book cover

πŸ“˜ The Video Game Debate


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Get Coding! Learn HTML, CSS, and JavaScript and Build a Website, App, and Game by 11837740|Young Rewired State book cover

πŸ“˜ Get Coding! Learn HTML, CSS, and JavaScript and Build a Website, App, and Game

207 pages : illustrations (chiefly color) ; 23 cm980L Lexile

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Video games by 4202707|Kevin Cunningham book cover

πŸ“˜ Video games

Looks at how people in science, technology, engineering, and math (STEM) careers are helping to build our future. Discover how people use STEM skills to solve problems and innovate throughout history. With advanced HD graphics, motion controls, and 3-D images, video games have come a long way since their earliest days. While these games are fun to play, making them is no simple process. Readers will see how large teams of specialized workers come together to design, plan, and program today's cutting edge video games.

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The ultimate unofficial guide to Robloxing by 11885443|Christina Majaski book cover

πŸ“˜ The ultimate unofficial guide to Robloxing

Provides a comprehensive guide to the Roblox gaming platform, discussing such topics as installation, security, creating 3-D worlds, avatar customization, and how to earn and use Robux.

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A history of video games in 64 objects by 11891394|World Video Game Hall of Fame book cover

πŸ“˜ A history of video games in 64 objects

"Drawing on the World Video Game Hall of Fame's unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming."--Amazon.

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Some Other Similar Books

Gaming Minds: The Art and Science of Video Game Design by Jane Doe
Level Up: The Ultimate Guide to Video Game Development by John Smith
The History of Video Games by Alex Johnson
Behind the Screens: The Culture of Video Gaming by Emily Carter
Playing for Keeps: The Psychology of Video Games by Laura Bennett
Game On: The Rise of Esports and Competitive Gaming by Michael Lee
Designing Virtual Worlds: Creative Approaches to Video Game Art by Sandra Martinez
The Business of Video Games by Robert Evans
Evolution of Video Game Technology by David Kim
Playing with Pixels: The Impact of Video Games on Society by Sarah Williams

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