Books like Chaos and fractals by Robert L. Devaney


First publish date: 1989
Authors: Robert L. Devaney
★ ★ ★ ★ ★ 0.0 (0 community ratings)

Chaos and fractals by Robert L. Devaney

How are these books recommended?

The books recommended for Chaos and fractals by Robert L. Devaney are shaped by reader interaction. Votes on how closely books relate, user ratings, and community comments all help refine these recommendations and highlight books readers genuinely find similar in theme, ideas, and overall reading experience.


Have you read any of these books?
Your votes, ratings, and comments help improve recommendations and make it easier for other readers to discover books they’ll enjoy.

Books similar to Chaos and fractals (5 similar books)

Nonlinear dynamics and Chaos by 11493723|Steven H. Strogatz book cover

πŸ“˜ Nonlinear dynamics and Chaos

An accessible textbook that guides newcomers through the foundations of nonlinear dynamics and chaos, combining analytical methods with real-world applications across physics, biology, and engineering.

β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜… 5.0 (3 ratings)
Similar? ✓ Yes 0 ✗ No 0
Chaos and fractals by 12354432|Heinz-Otto Peitgen book cover

πŸ“˜ Chaos and fractals

The fourteen chapters of this book cover the central ideas and concepts of chaos and fractals as well as many related topics including: the Mandelbrot set, Julia sets, cellular automata, L-systems, percolation and strange attractors. This new edition has been thoroughly revised throughout. The appendices of the original edition were taken out since more recent publications cover this material in more depth. Instead of the focused computer programs in BASIC, the authors provide 10 interactive JAVA-applets for this second edition.

β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜… 4.0 (1 rating)
Similar? ✓ Yes 0 ✗ No 0
3D math primer for graphics and game development by 7337211|Fletcher Dunn book cover

πŸ“˜ 3D math primer for graphics and game development

"This book presents the essential math needed to describe, simulate, and render a 3D world. It provides an introduction to mathematics for game designers, including fundamentals of coordinate spaces, vectors, and matrices, orientation in three dimensions, introduction to calculus and dynamics, graphics, and parametric curves"--

β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜… 0.0 (0 ratings)
Similar? ✓ Yes 0 ✗ No 0
Fractals Everywhere by 10542967|Michael F. Barnsley book cover

πŸ“˜ Fractals Everywhere


β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜… 0.0 (0 ratings)
Similar? ✓ Yes 0 ✗ No 0
Mathematics for computer graphics by 11806909|S. G. Hoggar book cover

πŸ“˜ Mathematics for computer graphics


β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜…β˜… 0.0 (0 ratings)
Similar? ✓ Yes 0 ✗ No 0

Some Other Similar Books

Fractal Geometry: Mathematical Foundations and Applications by Kenneth Falconer
Chaos: An Introduction to Dynamical Systems by Helen Kelly
Dynamics and Chaos in Nonlinear Systems by R. C. Hibbeler
Introduction to Chaos and Coherent Structures by G. Rowlands
Deterministic Chaos: An Introduction by James A. Yorke
The Beauty of Fractals by Hans J. M. BΓΆhm
Fractal Concepts in Surface Growth by A.-L. BarabΓ‘si and H. E. Stanley
Chaos and Structure in Nonlinear Systems by Jan SzumaΕ„ski

Have a similar book in mind? Let others know!

Please login to submit books!