Books like Stand in My Shoes by Bob Sornson


First publish date: 2013
Authors: Bob Sornson
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Stand in My Shoes by Bob Sornson

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Books similar to Stand in My Shoes (8 similar books)

Each kindness by 7209110|Jacqueline Woodson book cover

πŸ“˜ Each kindness

In each kindness, Ms. Albert’s lesson on compassion forces Chloe and her friends to confront their bullying of new student Maya, sparking a heartfelt revelation about friendship and social fairness in a school setting.

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The rabbit listened by 11188385|Cori Doerrfeld book cover

πŸ“˜ The rabbit listened

When a heartbreaking loss leaves one child confused and alone, he turns to his animal friends–a chicken, a bear, and othersβ€”each offering advice that falls short, until a gentle lesson on listening helps him cope.

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The Invisible Boy by 4624660|Trudy Ludwig book cover

πŸ“˜ The Invisible Boy

When a new student arrives, invisible Brian finally finds his place, showing that kindness and teamwork can bring shy children into the light.

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Walk in their shoes by 11805294|Jim Ziolkowski book cover

πŸ“˜ Walk in their shoes

Jim Ziolkowski quit corporate finance to found buildOn, turning inner‑city teens into global community leaders and building over 430 schools in the U.S. and abroad.

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Whose shoes? by 6257976|Brian Wildsmith book cover

πŸ“˜ Whose shoes?


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The kindness quilt by 7098228|Nancy Elizabeth Wallace book cover

πŸ“˜ The kindness quilt

A middle‑schooler named Minna plans a quiet act of kindness, creates a picture of it, and inspires an entire school to join in spreading goodwill.

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The art of video games by 11465755|Chris Melissinos book cover

πŸ“˜ The art of video games

"The forty-year history of the video game industry, the medium has undergone staggering development, fueled not only by advances in technology but also by an insatiable quest for richer play and more meaningful experiences. From the very beginning, with the introduction of the Magnavox Odyssey in 1972, countless individuals became enthralled by a new world opened before them, one in which they could control and create, as well as interact and play. Even in their rudimentary form, video games held forth a potential and promise that inspired a generation of developers, programmers, and gamers to pursue visions of ever more sophisticated interactive worlds. As a testament to the game industry's stunning evolution, and to its cultural impact worldwide, the Smithsonian American Art Museum and curator Chris Melissinos conceived the 2012 exhibition The Art of Video Games. Along with a team of game developers, designers, and journalists, Melissinos selected an initial group of 240 games in four different genres to represent the best of the game world. Selection criteria included visual effects, creative use of technologies, and how world events and popular culture influenced the games. The Art of Video Games offers a revealing look into the history of the game industry, from the early days of Pac-Man and Space Invaders to the vastly more complicated contemporary epics such as BioShock and Uncharted. Melissinos examines each of the eighty winning entries, with stories and comments on their development, innovation, and relevance to the game world's overall growth. Visual images, composed by Patrick O'Rourke, are all drawn directly from the games themselves, and speak to the evolution of games as an artistic medium, both technologically and creatively"--

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Have You Filled a Bucket Today? by 11487087|Carol McCloud book cover

πŸ“˜ Have You Filled a Bucket Today?


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