Books like The art of Alien isolation by Andy McVittie


This book features storyboards, concept art, and digital renderings from the video game, and includes creator and artist commentary on the characters, setting, and gameplay.
First publish date: 2014
Authors: Andy McVittie
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The art of Alien isolation by Andy McVittie

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Books similar to The art of Alien isolation (4 similar books)

SimCity 2000 by 8340591|Nick Dargahi book cover

πŸ“˜ SimCity 2000

A guide to the PC game SimCity 2000, featuring new features, design advice, and step-by-step city building and management tips.

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The art of Overwatch by 11889448|Matt Burns book cover

πŸ“˜ The art of Overwatch
 by Matt Burns

"Overwatch has taken the world by storm, boasting millions of players and gaining critical acclaim. Now, in this beautiful hardcover, Blizzard Entertainment reveals the creative process behind one of the most popular FPS games of all time! Filled with never-before-seen art as well as commentary provided by the game's development team, this book is sure to please any Overwatch fan"--Amazon.com.

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The art of video games by 11465755|Chris Melissinos book cover

πŸ“˜ The art of video games

"The forty-year history of the video game industry, the medium has undergone staggering development, fueled not only by advances in technology but also by an insatiable quest for richer play and more meaningful experiences. From the very beginning, with the introduction of the Magnavox Odyssey in 1972, countless individuals became enthralled by a new world opened before them, one in which they could control and create, as well as interact and play. Even in their rudimentary form, video games held forth a potential and promise that inspired a generation of developers, programmers, and gamers to pursue visions of ever more sophisticated interactive worlds. As a testament to the game industry's stunning evolution, and to its cultural impact worldwide, the Smithsonian American Art Museum and curator Chris Melissinos conceived the 2012 exhibition The Art of Video Games. Along with a team of game developers, designers, and journalists, Melissinos selected an initial group of 240 games in four different genres to represent the best of the game world. Selection criteria included visual effects, creative use of technologies, and how world events and popular culture influenced the games. The Art of Video Games offers a revealing look into the history of the game industry, from the early days of Pac-Man and Space Invaders to the vastly more complicated contemporary epics such as BioShock and Uncharted. Melissinos examines each of the eighty winning entries, with stories and comments on their development, innovation, and relevance to the game world's overall growth. Visual images, composed by Patrick O'Rourke, are all drawn directly from the games themselves, and speak to the evolution of games as an artistic medium, both technologically and creatively"--

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Alienation by 12469424|Ines Estrada book cover

πŸ“˜ Alienation


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The Art of Video Game Design by Chris Crawford
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The Art of Narrative in Video Games by Henry Jenkins

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