Books like Refactoring UI by Adam Wathan


First publish date: 2018
Authors: Adam Wathan
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Refactoring UI by Adam Wathan

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Books similar to Refactoring UI (8 similar books)

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πŸ“˜ Atomic Design
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A comprehensive guide to creating and maintaining robust design systems with Atomic Design

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πŸ“˜ Ui/UX Handbook


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πŸ“˜ Complete Figma Tutorial for Ui/ux


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πŸ“˜ UI/UX Design Sketchbook
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πŸ“˜ Conquering UI Design


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New 2022 UI/UX for Beginners and Experts by 513907|Allen VERONICA book cover

πŸ“˜ New 2022 UI/UX for Beginners and Experts


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Practical UI by 3981047|Adham Dannaway book cover

πŸ“˜ Practical UI

Don't just move stuff around until it looks pretty User interface design is hard. Having endless design possibilities sounds great in theory, but in practice, it can be frustrating and time consuming. With so many options to choose from regarding layout, spacing, typography, and colour, making design decisions can be overwhelming. When you add usability, accessibility, and psychology to the mix, it gets even harder. Luckily, UI design doesn’t have to be so hard. Over the years, I’ve realised that most of my UI design decisions are governed by a system of logical guidelines. Not artistic flair or magical intuition, just simple guidelines. Sure, artistic talent helps, but a lot of what makes up an intuitive, accessible, and beautiful interface design can be learned. Having a system of logical guidelines helps you efficiently make informed design decisions. Without a logical system, you’re just using gut feeling to move stuff around until it looks pretty. I wish I knew these guidelines when I first started out. They’re a culmination of nearly 2 decades working as a product designer on websites and apps used by millions of people. My hope is that they’ll help you gain years of experience in a matter of hours.

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UI Design Workbook by 960092|John Sousa book cover

πŸ“˜ UI Design Workbook
 by John Sousa


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Some Other Similar Books

Design Systems: A Practical Guide to Creating Design Languages for Digital Products by Alla Kholmatova
Components and Patterns by Michael Chan
Lean Product and Lean Analytics by Ben Yoskovitz and Alistair Croll
Making Design Systems Work by Marc Hemeon
The Design of Everyday Things by Don Norman
Designing Interfaces: Patterns for Effective Interaction Design by Jenifer Tidwell
Refactoring UI: The Book by Steve Schoger and Adam Wathan
Visual Design: Ninety-five things you need to know. by Jim Krause
Don't Make Me Think: A Common Sense Approach to Web Usability by Steve Krug

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